Shape Invasion
Shape Invasion, Made in Godot
-CONTROLS-
A , Left Arrow, Left D-Pad - Strafe Left
D. Right Arrow, Right D-Pad - Strafe Right
Space, A Button /X Button - Fire Weapon/Select
Esc, Start - Pause
If on mobile, controls are touch left/right side of screen to move and bottom center to fire.
*Currently not the most controller friendly.*
The music can be muted with the button in the corner and all sounds can be adjusted in the options menu. I've also never mixed for a game, so I apologize if the audio is way off from where it should be.
Classic is currently a single level in the style of the old space invaders, Survival is a never ending wave game of make points go up and Modern is my take on what is hopefully a more interesting version. Currently each mode only has one level.
This is a Space Invader clone that I'm using to learn Godot as well as build and test various little ideas.
This will be an on-going project where I add features I want to build out as practice based on feedback or whatever I just feel like trying to add into this.
Any Feedback is appreciated, thanks.
-CautiousDollop
Status | In development |
Platforms | HTML5 |
Author | CautiousDollop |
Made with | Godot |
Tags | Arcade, Casual, Godot, Retro, Singleplayer |